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Photo of a public playground in Bucharest

Urban Planning – Challenge @AMAIS Children of all ages, abilities, gender, social category, cultural backgrounds, should have access to public playgrounds and be able to enjoy them. In many countries, public playgrounds aren’t yet designed in a way that they respond to the diverse needs of the users. Some of them have universal design elements, […]

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About our VR Challenge During the JOTF project, we decided to create a manual to describe a step by step guideline to guide any user from zero to their first VR Tour using only a mobile phone and a computer. If you are wandering this blog post without knowing what a VR Tour is, we […]

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Digital Fabrication Challenge @Vectorealism In May 2022 we tested the Digital Fabrication Challenge at Vectorealism FabLab in Milan, with students from Erasmus+. We tested the challenge with two different groups of participants, each composed by 4 students age 17-24. Participants worked on designing a waste disposal solution using Inkscape and then laser cut the their […]

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Digital Fabrication Challenge @Fabdulys In winter 2021 we tested the Digital Fabrication Challenge at the Fabdulys Fablab. The challenge was created by Vectorealism as part of their work on the project intellectual outputs and it’s about enginnering a diy solution to waste disposal. Participants worked on designing a waste disposal solution, used CAD softwares to […]

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Pilot Testing Ressources on Augmented Reality and Virtual Reality in Saint-Lys Across October and November 2022 we pilot tested educational ressources on augmented reality at the youth centre in Saint-Lys. We collaborated with the Fabdulys Fablab for this operation. Young people participated together with their parents, or alone. They tested softwares for augmented reality applications […]

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